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Wiki / Controller / USB Interface

USB Interface

AeroSIMRC is supplied with an USB Interface.

The aircraft are controlled in the simulator with your own Remote Controller for the best training experience.

Wired USB interface supplied with AeroSIM RC

Wired USB interface
Connects a Remote Controller to the computer

Wireless USB interface supplied with AeroSIM RC

Wireless USB interface
Connects a PPM Receiver to the computer, for wireless operation

Red LED inside the USB case

The red LED inside the USB case provides the following information:

Red LED Meaning
ON Normal operation. The USB interface is receiving a signal from the Remote Controller.
OFF

The USB interface is NOT receiving any signal.

For example, when the Remote Controller is:

  • Not powered on.
  • Not connected.
  • Not outputting any signal.
  • Not configured correctly.
Flashes 4 times The USB interface has just powered up (when plugged in a USB port).
More information
Flashing The USB interface is in a special mode for entering license codes. Please, follow the instructions on the screen to exit this mode.
Wiki / Controller / Wireless Control

Wireless Control

AeroSIMRC can also be controlled without cables between the Remote Controller and the Computer with our Wireless USB version.

You will need a receiver with PPM output.

PPM Receiver

The wireless AeroSIMRC USB interface can be connected directly to a receiver with PPM PPM output.

Wireless simulator control using a PPM receiver FlySky FS-A8S

Example of wireless operation using a PPM receiver FlySky FS-A8S.

Wireless simulator control using a PPM receiver FlySky FS-iA6B

Example of wireless operation using a PPM receiver FlySky FS-iA6B.

Wireless simulator control using a Graupner PPM receiver

Example of wireless operation using a Graupner PPM receiver.

SBus Receiver

If the receiver has a SBus output, you will also need a SBus to PPM converter.

Wireless simulator operation with a Phantom 2 DJI Receiver

Example of wireless operation using a spare DJI Phantom 2 receiver,
which has a SBus output that is converted to PPM

Wiki / Controller / Compatible Remote Controllers

Compatible Remote Controllers

Controller Requirements

AeroSIMRC requires either a Remote Controller with Trainer Port, or a Receiver with PPM output. The Trainer Port is normally found in most popular Radio Control brands with different type of connectors, for which we have adapters (Futaba, HiTec, Multiplex, JR, etc). Please check that your Radio gear is compatible with AeroSIMRC or contact us for confirmation.

Recommended Controllers

If you do not have a controller, we recommend the following inexpensive options:

Compatible Remote Controllers

The following Radio Control Remote Controllers can be directly connected to the mono jack in the USB interface provided with AeroSIMRC:

Compatible Remote Controllers (with additional Adapter)

An additional Adapter is required for the following Remote Controllers:

Incompatible Controllers

The following controllers cannot be used with AeroSIM RC:

I need help!

Please contact us if you need help with this.
Wiki / Controller / Controller FS-i6S

Controller FS-i6S

AeroSIMRC can be optionally supplied with the Remote Controller FS-i6S.

Pack

Configuration

See the step by step configuration instructions for FS-i6S.

Manual

Find more information about the FS-i6S controller in the manual.

Downloads
FS-i6S Manual - English
FS-i6S Manual - French
Wiki / Controller / Remote Controller Calibration

Remote Controller Calibration

Purpose of 'Remote Controller Calibration'

The simulator needs to learn the end positions and neutral positions of each stick in your Remote Controller.

Remote Controller Calibration consists in moving each control (sticks, switches and knobs), while the simulator learns their neutral and their end positions.

Calibration Assistant

Follow the instructions provided in the Calibration Assistant in the simulator.

Go to Top Menu / Controller / Configuration
and click the Configure and Calibrate TX button.

Important

The Remote Controller should not transmit radio signals while you use it for simulation (this extends battery time, and prevents damage by heat building up)

How to Manually check the Remote Controller Calibration

  1. Move the sticks to the ends: the numbers should reach -100 and 100.
  2. Leave the sticks at the neutral position: the numbers should read 0.

Wiki / Controller / Channel Configuration

Channel Configuration

What is 'Channel Configuration'?

The Channel Configuration tells the simulator which stick, switch, or knob in your Remote Controller, controls each function in the simulated aircraft (e.g. roll, pitch, landing gear, flight mode, camera pan/tilt, etc.)

How to do the Configuration?

  1. The configuration screen is accesed from Top Menu / Controller / Configuration
  2. During the Calibration Assistant, the simulator automatically learnt which channels operate the four basic controls:
    • Roll
    • Pitch
    • Thottle
    • Yaw
  3. Hence, after the Assistant is completed, you have to configure the rest of the functions you want to operate from your Remote Controller

Configuration Screen

Remote Controller Configuration screen

Channel Feedback Display

The bars show each channel position as received from the Remote Controller

Move any stick, switch or knob in your Remote Controller and see which channel number it corresponds to.

Channel positions

Channel positions as received from the Remote Controller

Mapping Channels to Functions

Select the functions to be operated from your Remote Controller

Tick with the mouse the corresponding round button to assign the Remote Controller channel to the desired aircraft function.

The check box on the left Enables/Disables each function.

The 'REV' check box , reverses the direction of the channel

Channel assignment

Example:

  • Channel 6 operates Flaps
  • Channel 5 operates Retractable Landing Gear
  • Channel 2 operates Wheel Brakes
  • Channels 4 and 6 operate FPV Camera Pan and Tilt
  • Channel 7 operates ALT Hold and Camera Stabilization (in multirotors)

Channel positions

Each channel can be mapped to several functions.

For instance, Brakes and Flaps can be assigned to the same channel.
However, this could be confusing on airplanes with both Flaps and Brakes.

Watch the Mapping Result

Operate the Remote Controller sticks, pots and switches, and verify the result immediately on the screen:

Control feedback

See the results immediately on the screen

Remote Controller Mode

The Mode of your Remote Controller is automatically identified by the Calibration Assistant

The Remote Controller Mode number determines the function of each stick (roll, pitch and yaw)

Mode Left Stick Right Stick
1 Rudder & Elevator Aileron & Throttle
2 Rudder & Throttle Aileron & Elevator
3 Aileron & Elevator Rudder & Throttle
4 Aileron & Throttle Rudder & Elevator

Configuration Memories

There are memory slots to store calibration and configuration data for different Remote Controllers or different configurations.

How to check the Channel Configuration?

  1. Go to Top Menu / Controller / Configuration
  2. Move the sticks in your Remote Controller and check that the motion of the sticks are the same as on the screen (e.g. left stick also moves left on the screen).
  3. Check that the switches and knobs operate the desired function.
Wiki / Controller / Controls

Controls

Controls

The aircraft in the simulator can be controlled with:

Keyboard shortcuts

Most functions can also be operated from the keyboard and mouse.
The key assigned to each function is displayed when hovering the mouse over it.

Wiki / Controller / Keys

Keys

Keys

All functions in AeroSIMRC can be activated from the computer keyboard. For instance, to restore the aircraft to the initial position on the runway, press Space.

The key assignments can be changed from Main Menu / Controls / Define Keys

Key assignment panel

Wiki / Controller / Mouse with TX

Mouse with TX

Mouse emulated with the Remote Controller

You can operate all simulator functions from your Remote Controller. No mouse, no keyboard needed.

Select a Remote Controller channel to activate the Mouse Control at the channel configuration screen.

This is the cursor displayed when the mouse emulation is activated:

This Cursor is shown when mouse is controlled by the Remote Controller sticks