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Wiki / Camera / Camera Normal

Camera Normal

This camera mode is selected pushing in the Function Bar, or from the Main Menu / Camera.

This is the recommended camera mode. The camera is fixed at the pilot ground position, and it is always looking at the model. At the same time, it is trying to keep within the screen, the ground below the model to keep the visual references.

The manual zoom is controlled with the right mouse button.

Each scenario has several predefined camera positions

Zoom 50º

Initial Zoom (21º)

Zoom 5º

The zoom angle is displayed at the bottom left screen corner while the right mouse button is held down.

Camera Controls

  • On Screen camera Controls
    • Reset
    • Zoom
    • Predefined Zoom 1, 2 and 3

  • Mouse Controls
    • The zoom: can be set by pressing the right mouse button and moving the mouse vertically.
    • Restore Initial Zoom: Push both left and right mouse buttons at the same time.

The Problem of Perspective in Simulators

If zooming in too much, ground reference is lost, and if zooming out too much, the model appears very small on the screen. This is a well known issue on Personal Computer simulations.

To reduce this problem, AeroSIMRC applies three techniques:

Wiki / Camera / Camera Auto-Zoom

Camera Auto-Zoom

This camera mode is selected pushing in the Function Bar, or from the Main Menu / Camera.

The automatic zoom keeps the aircraft size even when it gets far. At the same time, the camera keeps the aircraft and the ground within view whenever possible.

Camera Controls

  • On Screen camera Controls
    • Reset
    • Zoom
    • Predefined Zoom 1, 2 and 3

  • Mouse Controls
    • The zoom: can be set by pressing the right mouse button and moving the mouse vertically.
    • Restore Initial Zoom: Push both left and right mouse buttons at the same time.
Wiki / Camera / Chase Camera

Chase Camera

This camera mode is selected pushing in the Function Bar, or from the Main Menu / Camera.

This camera mode chases the model in flight.

Chase Camera
Default position

Chase Camera closer to model
Distance 0m

Chase Camera at right side
Azimuth 90º

Camera Controls

  • On Screen camera Controls
    • Reset
    • Position around model
    • Distance to Model
    • Predefined Positions1, 2, 3, 4, 5 and 6

  • Mouse Controls
    • Change Azimuth / Elevation: Right mouse button + move mouse.
    • Change Distance to model: Right mouse button + CAPS key + move mouse vertically.
    • Reset: Both left and right mouse buttons at once.
Wiki / Camera / FPV On-Board Camera

FPV On-Board Camera

This camera mode is selected pushing in the Function Bar, or from the Main Menu / Camera.

This camera is installed on-board the model. The camera can be placed anywhere relative to the model.

This camera mode equivalent to FPV (First Person View). The camera can be controlled using transmitter channels.

On-Board Camera
From the Cockpit

On-Board Camera
Under the Wing

On-Board Camera
Under the Model

Camera Controls

  • On Screen Controls
    • Reset
    • Move FPV Camera
    • FPV camera positions 1, 2 and 3
    • Zoom

  • Mouse Controls
    • Move the FPV camera
      • Look around:
        • Right mouse button + move mouse.
        • Can also be controlled using the Transmitter, after selection of the channels.
        • If you have a Head Tracker connected to the transmitter, the simulated camera can be controlled with the Head Tracker (this will probably require to adapt the Radio, Head Tracker and USB connectors)
      • Look straight: Just release the right mouse button.
    • Change Camera Position with respect to the Model:
      • Move Camera - Left / Right / Up / Down: Right mouse button + CONTROL key + move mouse.
      • Move Camera - Forward / Backward: Right mouse button + CAPS key + move mouse.

Change FPV Camera Position

The position of the on-board camera can be edited, and save as a new model, from the Model Editor, by editing the FPV Component you can:

Wiki / Camera / Free Camera

Free Camera

This camera mode is selected pushing in the Function Bar, or from the Main Menu / Camera.

In the Free Camera model, the camera can move to any position in the scenario, and look at the model from there or look to a fixed position.

The Free Camera has two modes of operation:

  1. Looking at Model. The camera can go anywhere in the scenario, but will keep looking at the model.
  2. Not Looking at Model. The camera can look at anywhere from anywhere in the scenario. It is moved with the mouse.

Camera Controls

  • On Screen camera Controls
    • Reset
    • Forward
    • Altitude
    • Turn
    • Look / Not Look at model

  • Mouse Controls
    • Press the right mouse button and the keys SHIFT or CONTROL to move the camera
    • Press both mouse buttons to engage/disengage looking at the model.
Wiki / Camera / Camera Reset

Camera Reset

The camera can be reset by pushing at the Function Bar, or from the Main Menu / Camera.

After changing the camera position or zoom with the mouse, use this function to restore the default camera values.

Wiki / Camera / PiP View

PiP View

The Picture-in-Picture view is shown pressing at the Function Bar, or from Main Menu / View.

The PIP view shows a closer look at the model.

PIP View Camera Controls

The PIP view has three camera modes:

  - Auto Zoom, the view shows a large image of the model as seen from the ground.
  - Chase camera, the camera follows the model from behind.
  -FPV camera.

The camera modes for the PIP view include the FPV Camera

The PIP view can be resized by dragging, with the mouse right button, the bottom right corner of the window.