Model Editor

The behaviour of the model is the sum of the individual simulation of all of its components: Wings, Engine, Propeller, Wheels,Servos, Receiver, Transmitter, etc.

A deep knowledge of aeronautic engineering an radio control is required to understand the effect of the many parameters that define a model. As a starting point, an existing model can be modified, and then saved with a different name from Main Menu / Design / Save Model

Editor Areas

In model editor mode, the screen is divided into four areas:

Graphic Editing Area
Flight Test Area
Components List Area
Component Editing Area

Graphic Editing Area

 

Show / Hide Grid

Show Graphics

Show / Hide Components

 

Show mass distribution

Activate aileron and altitude Auto Pilots (this is of great help during flight tests)

 

The arrow buttons can be used to change the point of view of the model.

Flight Test Area

Components List Area

Component Editing Area